A shadow has been cast across the peaceful Land of Oz. Join the kingdom's brave new heroine Ophelia Shen, along with the legendary heroes of Oz – Tin Man, Lion, and Scarecrow – as they embark on an epic quest to stop the rising evil, restore the balance of magic, and return the kingdom to its rightful glory.

COMMAND
a cast of new and classic Oz heroes and fight to save the realm.
EVOLVE
your heroes to Legendary levels of power.
COLLECT
mighty abilities to summon the forces of strength, nature, and magic.
UNLEASH
unimaginable powers to devastate your enemies.
DOMINATE
your opponents in the Arenas of Oz.

Ophelia

Orphaned and living on the war-torn streets of South Asia, Ophelia Shen vows to escape and fight for a new life. She stows away inside a cargo ship heading towards parts unknown. Never did she dream of embarking upon an adventure that would transport her to the mysterious dark lands of Oz. Newly transformed, armed, and empowered by unknown Oz, Ophelia is thrown into battle alongside legendary heroes and her constant companion, the Crystal Cat.

Ability Type: Fast, close-quarters rogue with surprising, if wild, magical powers at her command.

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Tin Man

Steady, stalwart, fair, and just, Nick Chopper, A.K.A. the Tin Man, is Oz's shield and sword. Beloved by his people, he rules Winkie Country from his Tin Palace, but since the troubles began he once again raises his axe and sets out in defense of Ozites everywhere. In combat, he is single-minded, inevitably cutting down one foe after another while weathering even the most determined onslaught.

Ability Type: Strong single-target attacks, many of which benefit from his unmatchable defense.

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Scarecrow

Scarecrow has come a long way from his early days guarding cornfields in Munchkin Country. After many adventures alongside his friends, the once-ruler of Oz dedicated years to mastering magic under the tutelage of Glinda, Ozma, and the Wizard of Oz. Faced now with the encroaching darkness and missing some of his dearest friends, he seeks the source of evil and will defeat whatever awaits him.

Ability Type: Destructive and disruptive elemental magic with strong selection of magical shields.

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Lion

With a roar that can be heard in even the farthest reaches of Oz, the King of the Beasts welcomes battle with his claws, teeth, and magical bracers. Fully aware (and perhaps somewhat haunted) by his cowardly past, he embraces bravado and aggression, sometimes recklessly, rather than succumb to fear. Regardless, he is a constant and loyal force for good to his friends. To the enemies of Oz, he is a deadly force of nature.

Ability Type: A constant barrage of Courage-empowered claws and teeth, giving little thought to defense.

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Jack Pumpkinhead

Once a child’s toy, Jack came to life with a sprinkle of the magical “Powder of Life.” From that day onward, Oz gained a stalwart, if not simple-minded, ally. But over the years, Jack has grown clever and slowly developed his deep connection with the magical nature of Oz. He now joins our cast of heroes and is ready to unleash his powers of nature and dark spirits.

Ability Type: Mixture of thorny vines and debilitating voodoo magic to keep foes at a distance.

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